3.5-1656 7 лет, 2 месяца назад FrameTools: Use the correct window handle for resizing the window
3.5-1655 7 лет, 2 месяца назад fix a small uid awsome bug
3.5-1654 7 лет, 2 месяца назад OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 7 лет, 2 месяца назад implement emulate efb format changes on ogl backend
3.5-1652 7 лет, 2 месяца назад NetPlay: Sync across whether to save memcards or not
3.5-1651 7 лет, 2 месяца назад NetPlay: Allow building a server without a game
3.5-1650 7 лет, 2 месяца назад Core: Remove an unused var
3.5-1649 7 лет, 2 месяца назад Implement zcomploc on OpenGL4.2+
3.5-1648 7 лет, 2 месяца назад InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 7 лет, 2 месяца назад InputConfigDiag: Add a simple error status label
3.5-1646 7 лет, 2 месяца назад Add "Q" / "E" as freelook keybindings
3.5-1644 7 лет, 2 месяца назад Drag and drop.
3.5-1643 7 лет, 2 месяца назад VertexShaderManager: Make ProjectionHack private
3.5-1642 7 лет, 2 месяца назад wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 7 лет, 2 месяца назад Merge branch 'possibly-useful-netplay-changes'
3.5-1635 7 лет, 2 месяца назад There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 7 лет, 2 месяца назад Continuation of the previous commit. I missed a integer.
3.5-1633 7 лет, 2 месяца назад Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 7 лет, 2 месяца назад X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 7 лет, 2 месяца назад X11: Don't use a client event as a wrapper for XMoveResizeWindow