3.5-1209 7 лет, 7 месяцев назад VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 7 лет, 7 месяцев назад NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 7 лет, 7 месяцев назад Update iso file cache version.
3.5-1205 7 лет, 7 месяцев назад Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7 лет, 7 месяцев назад Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7 лет, 7 месяцев назад ogl: support glsl120
3.5-1202 7 лет, 7 месяцев назад ogl: one framebuffer per efb2tex texture
3.5-1201 7 лет, 7 месяцев назад Seriously, someone kill me.
3.5-1200 7 лет, 7 месяцев назад Kill me now.
3.5-1199 7 лет, 7 месяцев назад Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 7 лет, 7 месяцев назад Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 7 лет, 7 месяцев назад Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 7 лет, 7 месяцев назад Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 7 лет, 7 месяцев назад Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 7 лет, 7 месяцев назад D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 7 лет, 7 месяцев назад Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 7 лет, 7 месяцев назад Allow disabling memory card writes in netplay.
3.5-1191 7 лет, 7 месяцев назад Apply re07a91930df0 to the software renderer.
3.5-1190 7 лет, 7 месяцев назад Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 7 лет, 7 месяцев назад Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...