4.0-333 9 лет, 6 месяцев назад Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 9 лет, 6 месяцев назад D3D: Use D3DX for texture dumping.
4.0-331 9 лет, 6 месяцев назад D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 9 лет, 7 месяцев назад Revert "VideoCommon: create native texture pool"
4.0-329 9 лет, 7 месяцев назад Re-plumb window handle to the dsound backend.
4.0-328 9 лет, 7 месяцев назад VideoCommon: fix custom textures
4.0-327 9 лет, 7 месяцев назад Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 9 лет, 7 месяцев назад Use an unordered_set to track FIFO write adresses
4.0-325 9 лет, 7 месяцев назад Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 9 лет, 7 месяцев назад Jit64: implement ps_res
4.0-323 9 лет, 7 месяцев назад Jit64: simplify ps_sel
4.0-322 9 лет, 7 месяцев назад Jit64: fix typo in ps_sel and re-enable it
4.0-321 9 лет, 7 месяцев назад jit64: remove dead code
4.0-320 9 лет, 7 месяцев назад Jit64: extract frsqrtex as method
4.0-319 9 лет, 7 месяцев назад [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 9 лет, 7 месяцев назад ogl: check default framebuffer for msaa
4.0-317 9 лет, 7 месяцев назад [ARM] Minor idle skip optimization in bx.
4.0-316 9 лет, 7 месяцев назад [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 9 лет, 7 месяцев назад VideoCommon: create native texture pool
4.0-314 9 лет, 7 месяцев назад [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.