4.0-1319 10 лет назад DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 от delroth)
4.0-1316 10 лет назад Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 от lioncash)
4.0-1312 10 лет назад Remove all trailing whitespaces from our codebase. (PR #228 от delroth)
4.0-1310 10 лет назад Gameini updates. (PR #216 от Linktothepast)
4.0-1308 10 лет назад Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 от comex)
4.0-1306 10 лет назад Fix include order in EGL.h. (PR #219 от lioncash)
4.0-1304 10 лет назад Minor Ucode cleanup. (PR #217 от magumagu)
4.0-1302 10 лет назад Do not force DSPLLE in Zelda HLE games anymore. (PR #215 от delroth)
4.0-1300 10 лет назад Zelda ucode cleanup (PR #214 от magumagu)
4.0-1292 10 лет назад Win32 jit fixes (PR #211 от magumagu)
4.0-1288 10 лет назад PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 от neobrain)
4.0-1282 10 лет назад BPMemory: Fix an enum to use u32 as its underlying type.
4.0-1281 10 лет назад Fix OpArg::WriteRex with 8-bit memory operand. (PR #210 от magumagu)
4.0-1279 10 лет назад Bitfield cleanup (PR #204 от neobrain)
4.0-1273 10 лет назад Remove an unused parameter from UpdateDebugger_MapLoaded. (PR #200 от lioncash)
4.0-1271 10 лет назад MathUtil: add IntFloat/IntDouble constructors and test FlushToZero() (PR #202 от Tilka)
4.0-1268 10 лет назад Revert "Remove an unnecessary wx translation underscore macro from PHackSettings." (PR #201 от Sonicadvance1)
4.0-1266 10 лет назад Fix a crash that got recently introduced. (PR #203 от Sonicadvance1)
4.0-1262 10 лет назад File tree building cleanup (PR #171 от lioncash)
4.0-1264 10 лет назад Provide clearly defined densities of the controller icons. (PR #199 от lioncash)