Версия
4.0-365
Ветвь
master
Дата
10 лет, 5 месяцев назад
Windows x64 Windows x86
Коммит
033ed9477e9e2319df449b1e310de96e5c371968
Автор изменения
Matthew Parlane
Описание изменения
Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png.