Версия
3.5-1665
Ветвь
master
Дата
11 лет, 4 месяца назад
Windows x64 Windows x86 Mac OS X Android
Коммит
3e697b363ed411cb8bc104900f76f63e1a594019
Автор изменения
Ryan Houdek
Описание изменения
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.