Версия
4.0-122
Ветвь
DX9-Final
Дата
11 лет, 2 месяца назад
Windows x64 Windows x86
Коммит
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
Автор изменения
Rodolfo Bogado
Описание изменения
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.