You have been redirected to the Русский version of the website based on your browser language preferences. If you prefer the English version, click here to go back.
Версия
4.0-2626
Ветвь
master
Дата
9 лет, 8 месяцев назад
Windows x64 Mac OS X Android Ubuntu 13.04
Коммит
9e2fbaf40551b6d037a94274433b03c580dc1604
Автор изменения
Pierre Bourdon
Описание изменения
Merge pull request #823 from KScorp/depthmatrixshaders

Fixed depth matrix shaders in OpenGL and Direct3D to be more precise.