4.0-223 7 лет, 4 месяца назад Remove some unnecessary includes.
4.0-222 7 лет, 4 месяца назад [Android] Implement OnSharedPreferenceChangeListener within PrefsActivity.java. This allows us to immediately save to the ini config when a preference in the front-end is changed, rather than waiting ...
4.0-221 7 лет, 4 месяца назад Perf: Use unordered_map instead of map in very slightly hot function.
4.0-220 7 лет, 4 месяца назад Remove unused variable waitingForPEInterruptDisable.
4.0-219 7 лет, 4 месяца назад PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
4.0-218 7 лет, 4 месяца назад VideoCommon: Update FastDepth's comment
4.0-217 7 лет, 4 месяца назад VideoCommon: revert the ViewPort changes
4.0-216 7 лет, 4 месяца назад Merge branch 'const_buffer_rework'
4.0-206 7 лет, 4 месяца назад ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 7 лет, 4 месяца назад Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 7 лет, 4 месяца назад [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
4.0-203 7 лет, 4 месяца назад Build fix for previous commit.
4.0-201 7 лет, 4 месяца назад [Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the b...
4.0-200 7 лет, 4 месяца назад [Android] Actually show the currently selected CPU core and video backend within the settings screen.
4.0-199 7 лет, 4 месяца назад Revert "{Android] Eliminate need for even using a byte array when copying assets over."
4.0-198 7 лет, 4 месяца назад Remove more unused stuff.
4.0-197 7 лет, 4 месяца назад One shudders to imagine what inhuman thoughts lie behind that code.
4.0-195 7 лет, 4 месяца назад Minor JitCache cleanup.
4.0-196 7 лет, 4 месяца назад Remove "deprecated" and unused function Read_Opcode_JIT_LC.
4.0-193 7 лет, 4 месяца назад Merge branch 'JitArmIL' This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it...