4.0-4708 9 лет, 9 месяцев назад OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 от Armada651)
4.0-4706 9 лет, 9 месяцев назад Fixes Adreno 400 performance. (PR #1721 от Sonicadvance1)
4.0-4703 9 лет, 9 месяцев назад VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 от Armada651)
4.0-4701 9 лет, 9 месяцев назад VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 от Armada651)
4.0-4699 9 лет, 9 месяцев назад VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 от Armada651)
4.0-4674 9 лет, 9 месяцев назад Video Software Vertex Loader (PR #1669 от degasus)
4.0-4672 9 лет, 9 месяцев назад D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 от kayru)
4.0-4669 9 лет, 9 месяцев назад Jit: move constants out of class (PR #1710 от degasus)
4.0-4667 9 лет, 9 месяцев назад windows: use qt 5.4.0 (PR #1698 от shuffle2)
4.0-4665 9 лет, 9 месяцев назад OGL: Attempt a larger buffer to workaround 7946 (PR #1709 от unknownbrackets)
4.0-4663 9 лет, 9 месяцев назад Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 от CarlKenner)
4.0-4654 9 лет, 9 месяцев назад D3D+OGL: choose blendenable over logicopenable. (PR #1707 от magumagu)
4.0-4652 9 лет, 9 месяцев назад DiscIO: Clear error status when reading file (PR #1700 от JosJuice)
4.0-4650 9 лет, 9 месяцев назад JIT: use fastmem loads in MMU mode. (PR #1693 от magumagu)
4.0-4647 9 лет, 9 месяцев назад ISOProperties: Rename Date to Build Date (PR #1675 от Stevoisiak)
4.0-4645 9 лет, 9 месяцев назад MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 от lioncash)
4.0-4643 9 лет, 9 месяцев назад D3D: Add geometry shader stereoscopy support. (PR #1612 от Armada651)
4.0-4618 9 лет, 9 месяцев назад OGL: Correctly define attrib 0 in attributeless (PR #1699 от unknownbrackets)
4.0-4616 9 лет, 9 месяцев назад Gave the GPU determinism game property its own ID (PR #1696 от skidau)
4.0-4614 9 лет, 9 месяцев назад OGL: Unbind the active VAO before attributeless rendering (PR #1650 от unknownbrackets)