4.0-4935 10 лет назад D3D: Only try to apply exclusive mode when the renderer is in focus. (PR #1764 от Armada651)
4.0-4931 10 лет назад CMake: simplify some expressions (PR #1819 от Tilka)
4.0-4929 10 лет назад Android: Fix a few warnings. Misc other things. (PR #1784 от lioncash)
4.0-4924 10 лет назад VideoCommon: fix deterministic dual core (PR #1815 от degasus)
4.0-4922 10 лет назад SI_GCAdapter: properly clean up libusb (PR #1821 от Tilka)
4.0-4920 10 лет назад Globals.h: Variable naming consistency (PR #1743 от Stevoisiak)
4.0-4918 10 лет назад Gameini updates. (PR #1802 от Linktothepast)
4.0-4915 10 лет назад JIT: simplify ISI handling. (PR #1809 от magumagu)
4.0-4913 10 лет назад GekkoDisassembler: fix display of CRs in branch operations (PR #1827 от FioraAeterna)
4.0-4911 10 лет назад buildbot-try: allow remotes other than "origin" (PR #1823 от Tilka)
4.0-4909 10 лет назад Change Build Date to Apploader Date (PR #1825 от Stevoisiak)
4.0-4907 10 лет назад Fix "Lionux" typo (PR #1822 от JosJuice)
4.0-4905 10 лет назад DSPHLE: fix an unimportant memory leak (PR #1789 от Tilka)
4.0-4903 10 лет назад OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 от Armada651)
4.0-4901 10 лет назад Fix CleanRip reading Wii discs (PR #1776 от JosJuice)
4.0-4898 10 лет назад Accurate loading times for Wii games (PR #1739 от JosJuice)
4.0-4894 10 лет назад PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 от Armada651)
4.0-4889 10 лет назад Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 от JMC47)
4.0-4887 10 лет назад OGL: Work around Intel structures bug. (PR #1747 от Armada651)
4.0-4881 10 лет назад OGL: disable driver warnings fetch (PR #1783 от degasus)