4.0-4722 10 лет назад OGL: don't clear the stencil buffer (PR #1737 от degasus)
4.0-4720 10 лет назад VideoCommon: Handle wireframe mode in the geometry shader. (PR #1716 от Armada651)
4.0-4715 10 лет назад De-memsetify Wii_SSL and fix segfault. (PR #1704 от phire)
4.0-4713 10 лет назад Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree (PR #1730 от comex)
4.0-4711 10 лет назад Corrected the buffer that is used by the GCAdapter thread. (PR #1712 от skidau)
4.0-4708 10 лет назад OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 от Armada651)
4.0-4706 10 лет назад Fixes Adreno 400 performance. (PR #1721 от Sonicadvance1)
4.0-4703 10 лет назад VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 от Armada651)
4.0-4701 10 лет назад VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 от Armada651)
4.0-4699 10 лет назад VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 от Armada651)
4.0-4674 10 лет назад Video Software Vertex Loader (PR #1669 от degasus)
4.0-4672 10 лет назад D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 от kayru)
4.0-4669 10 лет назад Jit: move constants out of class (PR #1710 от degasus)
4.0-4667 10 лет назад windows: use qt 5.4.0 (PR #1698 от shuffle2)
4.0-4665 10 лет назад OGL: Attempt a larger buffer to workaround 7946 (PR #1709 от unknownbrackets)
4.0-4663 10 лет назад Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 от CarlKenner)
4.0-4654 10 лет назад D3D+OGL: choose blendenable over logicopenable. (PR #1707 от magumagu)
4.0-4652 10 лет назад DiscIO: Clear error status when reading file (PR #1700 от JosJuice)
4.0-4650 10 лет назад JIT: use fastmem loads in MMU mode. (PR #1693 от magumagu)
4.0-4647 10 лет назад ISOProperties: Rename Date to Build Date (PR #1675 от Stevoisiak)