4.0-4645 10 лет назад MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 от lioncash)
4.0-4643 10 лет назад D3D: Add geometry shader stereoscopy support. (PR #1612 от Armada651)
4.0-4618 10 лет назад OGL: Correctly define attrib 0 in attributeless (PR #1699 от unknownbrackets)
4.0-4616 10 лет назад Gave the GPU determinism game property its own ID (PR #1696 от skidau)
4.0-4614 10 лет назад OGL: Unbind the active VAO before attributeless rendering (PR #1650 от unknownbrackets)
4.0-4608 10 лет назад Fix hires texture path. (PR #1685 от RachelBryk)
4.0-4606 10 лет назад D3DState: Always update the m_pending members in the setters. (PR #1695 от Armada651)
4.0-4603 10 лет назад OGL: fix efb pokes (PR #1686 от degasus)
4.0-4601 10 лет назад Silence some -Wswitch-default warnings. (PR #1640 от rohit-n)
4.0-4599 10 лет назад Fixed the Y button (typo) on the GC adapter. (PR #1692 от skidau)
4.0-4597 10 лет назад Fixed the non-responsive d-pad on the GC Adapter (PR #1691 от skidau)
4.0-4595 10 лет назад Fix DSP CMPAR disassembly
4.0-4594 10 лет назад Added GameCube Adapter support (PR #1678 от skidau)
4.0-4589 10 лет назад DolphinQt: Silence -Wshadow warnings. (PR #1679 от rohit-n)
4.0-4587 10 лет назад Enable block-linking with MMU (PR #1684 от skidau)
4.0-4585 10 лет назад VolumeHandler: Return success value (PR #1682 от JosJuice)
4.0-4583 10 лет назад D3D: Filter redundant API calls by caching state in StateManager (PR #1503 от kayru)
4.0-4577 10 лет назад FifoRecorder: Use std::vector for m_Ram and m_ExRam (PR #1670 от lioncash)
4.0-4575 10 лет назад FIFO: allocate slightly more for SIMD vertex loader overreads (PR #1676 от FioraAeterna)
4.0-4573 10 лет назад VideoCommon: Datareader (PR #1609 от degasus)