3.5-1102 10 лет, 2 месяца назад only apply vsync on changes
3.5-1101 10 лет, 2 месяца назад Fix some strings for translation and update the pot file to include those strings once again.
3.5-1100 10 лет, 2 месяца назад fixes for my last commit
3.5-1099 10 лет, 2 месяца назад Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 10 лет, 2 месяца назад VideoSoftware: Fail less at clamping.
3.5-1097 10 лет, 2 месяца назад Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 10 лет, 2 месяца назад Clean up blending code a bit.
3.5-1095 10 лет, 2 месяца назад buildfix for my last commit on Mac OSX
3.5-1094 10 лет, 2 месяца назад Small Blending logic fix for opengl backend
3.5-1093 10 лет, 2 месяца назад Removed some redundant code introduced in the last commit.
3.5-1092 10 лет, 2 месяца назад Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 10 лет, 2 месяца назад OGL: enable buffersubdata in detection
3.5-1090 10 лет, 2 месяца назад Readded the tracking of the FIFO Writes.
3.5-1089 10 лет, 2 месяца назад Fix a slight leak in LogManager.
3.5-1088 10 лет, 2 месяца назад Fixed issue 6119.
3.5-1087 10 лет, 2 месяца назад [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 10 лет, 2 месяца назад Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 10 лет, 2 месяца назад Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 10 лет, 2 месяца назад Fixed DSPTool build.
3.5-1083 10 лет, 2 месяца назад Windows build fix