3.5-1665 11 лет, 4 месяца назад Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
3.5-1664 11 лет, 4 месяца назад Fix Mali-T604 shader compilation
3.5-1663 11 лет, 4 месяца назад Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 11 лет, 4 месяца назад Merge branch 'multi-tas-input'
3.5-1658 11 лет, 4 месяца назад Forgot this from the last commit.
3.5-1656 11 лет, 4 месяца назад FrameTools: Use the correct window handle for resizing the window
3.5-1655 11 лет, 4 месяца назад fix a small uid awsome bug
3.5-1654 11 лет, 4 месяца назад OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 11 лет, 4 месяца назад implement emulate efb format changes on ogl backend
3.5-1652 11 лет, 4 месяца назад NetPlay: Sync across whether to save memcards or not
3.5-1651 11 лет, 4 месяца назад NetPlay: Allow building a server without a game
3.5-1650 11 лет, 4 месяца назад Core: Remove an unused var
3.5-1649 11 лет, 4 месяца назад Implement zcomploc on OpenGL4.2+
3.5-1648 11 лет, 4 месяца назад InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 11 лет, 4 месяца назад InputConfigDiag: Add a simple error status label
3.5-1646 11 лет, 4 месяца назад Add "Q" / "E" as freelook keybindings
3.5-1644 11 лет, 4 месяца назад Drag and drop.
3.5-1643 11 лет, 4 месяца назад VertexShaderManager: Make ProjectionHack private
3.5-1642 11 лет, 4 месяца назад wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 11 лет, 4 месяца назад Merge branch 'possibly-useful-netplay-changes'