3.5-1484 |
11 лет, 2 месяца назад |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 лет, 2 месяца назад |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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3.5-1482 |
11 лет, 2 месяца назад |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
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3.5-1481 |
11 лет, 2 месяца назад |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
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3.5-1480 |
11 лет, 2 месяца назад |
Whoops, look like the previous commit was also the case with VideoDX9 |
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3.5-1479 |
11 лет, 2 месяца назад |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
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3.5-1478 |
11 лет, 2 месяца назад |
Fix a free that should have been a delete. |
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3.5-1477 |
11 лет, 2 месяца назад |
Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ... |
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3.5-1476 |
11 лет, 2 месяца назад |
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly |
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3.5-1475 |
11 лет, 2 месяца назад |
buffer fixes found via cppcheck/tetsuo-- |
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3.5-1474 |
11 лет, 2 месяца назад |
don't define clipPos twice |
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3.5-1473 |
11 лет, 2 месяца назад |
Merge branch 'shader-uids-awesome'. |
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3.5-1415 |
11 лет, 2 месяца назад |
Fixes Issue 6353 Remove extract apploader/dol from top level |
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3.5-1414 |
11 лет, 2 месяца назад |
Handle 1 partition only, fixes Issue #6353 |
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3.5-1413 |
11 лет, 2 месяца назад |
Revert "Adding Travis CI script" |
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3.5-1412 |
11 лет, 2 месяца назад |
Adding Travis CI script |
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3.5-1411 |
11 лет, 2 месяца назад |
Build fix: Android NDK doesn't support any locale switching. |
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3.5-1410 |
11 лет, 2 месяца назад |
Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale. |
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3.5-1409 |
11 лет, 2 месяца назад |
Equalising the 32 and 64 bit state compression |
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3.5-1408 |
11 лет, 2 месяца назад |
Build fix |
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