3.5-1094 11 лет, 7 месяцев назад Small Blending logic fix for opengl backend
3.5-1093 11 лет, 7 месяцев назад Removed some redundant code introduced in the last commit.
3.5-1092 11 лет, 7 месяцев назад Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 лет, 7 месяцев назад OGL: enable buffersubdata in detection
3.5-1090 11 лет, 7 месяцев назад Readded the tracking of the FIFO Writes.
3.5-1089 11 лет, 7 месяцев назад Fix a slight leak in LogManager.
3.5-1088 11 лет, 7 месяцев назад Fixed issue 6119.
3.5-1087 11 лет, 7 месяцев назад [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 лет, 7 месяцев назад Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 лет, 8 месяцев назад Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 лет, 8 месяцев назад Fixed DSPTool build.
3.5-1083 11 лет, 8 месяцев назад Windows build fix
3.5-1082 11 лет, 8 месяцев назад Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 лет, 8 месяцев назад VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11 лет, 8 месяцев назад revert RasterFont for VideoSoftware
3.5-1079 11 лет, 8 месяцев назад ogl: fix virtual xfb
3.5-1078 11 лет, 8 месяцев назад Windows build fix from web interface...
3.5-1077 11 лет, 8 месяцев назад Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 11 лет, 8 месяцев назад Merge branch 'Fast-EE'
3.5-1071 11 лет, 8 месяцев назад VideoSoftware: Implement fog range adjustment, fixing issue 6147.