3.5-1055 7 лет, 6 месяцев назад Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 7 лет, 6 месяцев назад Short,sweet and fixes issue 5725
3.5-1053 7 лет, 6 месяцев назад Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 7 лет, 6 месяцев назад Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 7 лет, 6 месяцев назад Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7 лет, 6 месяцев назад Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7 лет, 6 месяцев назад Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7 лет, 6 месяцев назад Reenable mulli and negx, seems to work fine.
3.5-1047 7 лет, 6 месяцев назад Git pull
3.5-1035 7 лет, 6 месяцев назад Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7 лет, 6 месяцев назад Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7 лет, 6 месяцев назад GLSL: also define pinned_memory in renderer.cpp
3.5-1043 7 лет, 6 месяцев назад Remove an obsolete documentation file
3.5-1042 7 лет, 6 месяцев назад Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 7 лет, 6 месяцев назад Disable Vsync while holding tab to disable the frame limit.
3.5-1040 7 лет, 6 месяцев назад GLSL: store and use exact ubo sizes
3.5-1039 7 лет, 6 месяцев назад Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 7 лет, 6 месяцев назад remove some ogl error
3.5-1037 7 лет, 6 месяцев назад fix software backend
3.5-1036 7 лет, 6 месяцев назад GLSL: don't apply unsupported msaa settings