4.0-92 10 лет, 10 месяцев назад [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 лет, 10 месяцев назад No need to std::move a return value. Thanks Billiard.
4.0-90 10 лет, 10 месяцев назад [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 10 лет, 10 месяцев назад Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 10 лет, 10 месяцев назад Quick build fix.
4.0-86 10 лет, 10 месяцев назад Fix Imm8 check.
4.0-85 10 лет, 10 месяцев назад [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 10 лет, 10 месяцев назад Need to reload from XMM0 in this case.
4.0-83 10 лет, 10 месяцев назад Fix linux, attempt 2.
4.0-82 10 лет, 10 месяцев назад Fix linux, probably.
4.0-81 10 лет, 10 месяцев назад Fix changing wiimotes when starting netplay.
4.0-80 10 лет, 10 месяцев назад Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 10 лет, 10 месяцев назад Fastmem writes for x86-64.
4.0-78 10 лет, 10 месяцев назад 2x banner images!
4.0-77 10 лет, 10 месяцев назад Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 10 лет, 10 месяцев назад Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 10 лет, 10 месяцев назад [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 10 лет, 10 месяцев назад Comment out wx change to set WS_POPUP.
4.0-73 10 лет, 10 месяцев назад [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 10 лет, 10 месяцев назад [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....