4.0-327 11 лет, 1 месяц назад Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11 лет, 1 месяц назад Use an unordered_set to track FIFO write adresses
4.0-325 11 лет, 1 месяц назад Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11 лет, 1 месяц назад Jit64: implement ps_res
4.0-323 11 лет, 1 месяц назад Jit64: simplify ps_sel
4.0-322 11 лет, 1 месяц назад Jit64: fix typo in ps_sel and re-enable it
4.0-321 11 лет, 1 месяц назад jit64: remove dead code
4.0-320 11 лет, 1 месяц назад Jit64: extract frsqrtex as method
4.0-319 11 лет, 1 месяц назад [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11 лет, 1 месяц назад ogl: check default framebuffer for msaa
4.0-317 11 лет, 1 месяц назад [ARM] Minor idle skip optimization in bx.
4.0-316 11 лет, 1 месяц назад [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11 лет, 1 месяц назад VideoCommon: create native texture pool
4.0-314 11 лет, 1 месяц назад [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 11 лет, 1 месяц назад ogl: drop all %f from TextureConversionShader
4.0-312 11 лет, 1 месяц назад Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 11 лет, 1 месяц назад Be less dumb.
4.0-306 11 лет, 1 месяц назад Update translation files to reflect recent changes in the code.
4.0-305 11 лет, 1 месяц назад Stop saving random files to ./
4.0-304 11 лет, 1 месяц назад Actually, filename really does need to be a parameter because of some random debug thing.