3.5-2337 11 лет, 4 месяца назад [ARM] Fixes orcx implementation.
3.5-2336 11 лет, 4 месяца назад [ARM] Disables loadstores with update because they are broken.
3.5-2335 11 лет, 4 месяца назад [ARM] lfsx implementation.
3.5-2334 11 лет, 4 месяца назад [ARM] Disable lmw when fastmem is disabled.
3.5-2333 11 лет, 4 месяца назад Fix building with polarssl from the externals.
3.5-2332 11 лет, 4 месяца назад Use the POLARSSL_LIBRARY variable to set the link library. This fixes a possible linkage issue when multiple versions of the library are around.
3.5-2331 11 лет, 4 месяца назад Replace the one use of CompileTimeAssert with static_assert (already used elsewhere).
3.5-2330 11 лет, 4 месяца назад Merge branch '6584'
3.5-2323 11 лет, 4 месяца назад Fix "modifier" button functionality et al.
3.5-2322 11 лет, 4 месяца назад VideoCommon: use memcmp to compare shader uid
3.5-2321 11 лет, 4 месяца назад ogl: change the default buffer upload on osx+nvidia
3.5-2320 11 лет, 4 месяца назад Remove a bunch of old HLE junk
3.5-2319 11 лет, 4 месяца назад Fix ES_DECRYPT.
3.5-2318 11 лет, 4 месяца назад [Android] Android uppercases the name of the tabs in the settings by default. So we don't have to call ".toUpperCase" in the string returns in getPageTitle().
3.5-2317 11 лет, 4 месяца назад [Android] Kick the targetSdkVersion in the AndroidManifest XML file to 18. Since this app basically works on 4.x.x, we don't need to make compatibility modes kick in for anything above 4.0.0.
3.5-2316 11 лет, 4 месяца назад [Android] Give the exceptions in compareTo implementations in GameListItem and FolderBrowserItem some messages. If the exceptions ever actually get thrown, at least you're given a reason as to why the...
3.5-2315 11 лет, 4 месяца назад On windows, ignore WM_QUERYENDSESSION and close upon WM_ENDSESSION.
3.5-2314 11 лет, 4 месяца назад Revert "Leak an object when quitting Dolphin to try and fix issue 6546"
3.5-2313 11 лет, 4 месяца назад Fix SDIO HLE writing garbage to memory.
3.5-2312 11 лет, 4 месяца назад [Android] Fix a bug where the video backend would not load correctly.